Sacred Earth - Reverie
A downloadable game for Windows
Sacred Earth - Reverie is a fantasy RPG with visual novel elements, inspired by both classic and modern JRPGs. Follow the story of a former knight of the kingdom as they go on a personal journey through the countryside in order to uncover hidden truths and long lost mysteries of the past.
Explore dungeons, interact with your allies and the townsfolk, build your characters with equipment, abilities, and perks, and test your might against foes in fast-paced turn-based combat.
Dungeon Exploration
Utilize point and click functions to explore dungeons and study the environment. Seek treasures and interact with your allies to learn more about each other and your surroundings.
Town Interaction
A colorful cast of townspeople await in the town of Istina. Learn about their daily lives and those of your allies as you pass the times together with them between bouts of dungeon exploration.
Combat
Engage in fast-paced turn-based battles against dangerous enemies utilizing various resources. Each character has a unique skill set with special interactions and conditional effects. Learn what each of your allies can do, Chain together Arts for big damage, and manage your resources in order to come out on top.
Multiple Endings and Choices
Your actions will decide the fate of these characters. Experience multiple endings depending on how you approach exploration and the story.
Available Languages: English, 日本語
Release Date: Q2 2025
Wishlist on Steam: http://store.steampowered.com/app/2937520/
Twitter: https://twitter.com/MirageV_
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MirageV |
Genre | Role Playing, Visual Novel |
Tags | 2D, Anime, Fantasy, Female Protagonist, Point & Click, Singleplayer, Turn-based, Voice Acting |
Links | Steam |
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Comments
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I beat the demo at level 7-8 on Nightmare. I hope our demo save files are compatible in the complete version.
Thoughts:
Tips for new players:
- You... have a point. EX Boost and EX Recover no longer make sense as names since they use Limit and not EX. Maybe I should come up with another name.
- Haha, perhaps she did set up some kind of warp system. I could add a tidbit like that to address it.
- Demo saves should be compatible with the full game. But don't hold me to that 100%. Nothing should change so much to break them, but you know how funny things can happen.
Feedback: The in game mouse cursor appears to be disconnected from the hardware mouse cursor, most evident in the hub and travel screens. Clicking causes the ingame cursor to travel to the point of interaction. It's just odd.
Hello,
This is intended functionality, but I may consider changing it to follow the actual PC cursor.
Thanks for your thoughts!
I <3 the amount of polish that has gone into this game. As a fellow RMMZ dev/Visustella user this looks spectacular. Dowloading now.