Final Release 1/6/23


Hello,

It's been a while since the IGMC build that was released in August. I had removed that some time late last year in preparation for the complete build that was just released today.

With this, Part One is finished. I've also included the OST compiling the game's original tracks.

So, what's new in this version anyway? Well...

- All dungeon maps have been expanded with additional content. More nodes, side content, etc.

- Rebalanced skills and perks, along with a new combat mechanic to change up battles and add more depth.

- There is now a shop and money to spend, along with a chain of cutscenes related to the shop.

- Additional scenes have been added to flesh out the main story and give more context to proceedings.

- Event CGs are sprinkled throughout the story now, highlighting and enhancing certain moments.

- The majority of the story now has voice acting. 

- The final dungeon and story scenes are included, completing the game.

- The Extras option, which unlocks with the completion of the game. This contains production materials, event CGs, and bonus artwork

... And that should be everything. Overall, the game's core is the same, but it's been fleshed out a bunch to try and correct pacing issues and add more meat. Ultimately, the game is still a short affair, but that's to be expected of a one character game in this sort of plot setup.

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